Designed by P.D. Magnus
Players 3-5
Length 1 hour
Extra Material tokens

An auction game of cunning masterminds and twisted capers

Table of Contents

You play a mastermind, sending your agents to gather control over matters momentous and sinister. The threads come together to put a person in a place at a time. It is by such capers that you will prove your superlative … mastermindery? You are not sure that's a word, but your genius cannot be contained by the bounds of vocabulary.

Rules for this game are currently only available in The Decktet Book.


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