|Designed by||P.D. Magnus|
An auction game of cunning masterminds and twisted capers
You play a mastermind, sending your agents to gather control over matters momentous and sinister. The threads come together to put a person in a place at a time. It is by such capers that you will prove your superlative … mastermindery? You are not sure that's a word, but your genius cannot be contained by the bounds of vocabulary.
Rules for this game are currently only available in The Decktet Book.