Designed by Daniele Mazzoni
Players 2-4
Length 10 minutes
Extra Material None

Decktet-Uno was designed thinking of Uno. Play it at your own risk. :)


The Excuse Card is removed from the deck.
Every player is given 3 cards.
The deck is then placed in the center and the first card is drawn and put face-up next to the deck.

Game play

Each player chooses a card and places it on top of the face-up card at the center, starting to form a pile.
Each time a card is played by someone, that player gets awarded a total of points calculated as:
[Number of symbols on the face-up card on the top of the pile] X [Number of matching symbols on the card the player is placing on top of it]
After playing a card, the current player finishes the turn and draws a card from the deck.

End of Game

After all cards are drawn from the deck, the drawing phase is skipped.
When all cards in every player's hand has been played, the game is over and who's collected most points is declared the Decktet-Uno winner.

Example of a turn

Player Armando sees on top of the face-up pile next to the deck a card with symbols:
From the three cards he has in his hand, he decides then to play the card with symbols
He's therefore awarded 6 points and writes them down on a score sheet.
Example of calculating points:
3 Symbols of the face-up card: moons.pngwaves.pngknots.png
2 Matching Symbols of the card he's playing: moons.pngknots.png
He draws a new card and passes the turn to the next player.

Face-down Variant

If none of the 3 cards in the hand would award points to a player, he/she can decide to play one face-down next to the face-up pile and then draw normally and finish the turn.
The following player at the end of his/her turn, will place the face-down card of the previous player on top of the card he/she just played.
If any symbol matches now, the previous player is awarded the corresponding points, otherwise he/she loses 2 points.
If a card was placed face-down by a player, the following player cannot do it.

Other Variants in Test

Currently testing 3-4 players games with more than one deck. The basic idea is to re-shuffle at least once the deck after is finished a first time in a 3-4 players game.

Currently elaborating variants on special cards (Excuse, Pawns or Crowns)


Designed by Daniele Mazzoni


Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License